Ijraset Journal For Research in Applied Science and Engineering Technology
Authors: Pascoal Daniel Fernandes, Dr. M. N. Nachappa
DOI Link: https://doi.org/10.22214/ijraset.2022.41559
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VANET (Vehicular Ad Hoc Network) is an emerging technology for intelligent inter-vehicle communications. It is a specialized derivation of pure multi-hop ad hoc networking that is currently undergoing industrial prototyping; however, the dreamed idea of a general purpose vehicular ad hoc network is still a long way off. For the past few years, vehicular communication has been a hot topic. The VANET objective is to use short-range wireless technology to provide road safety and commercial comfort applications. Many routing protocols have been designed specifically for such networks, with the majority of them attempting to make use of information that may be available at the vehicle by the time a routing choice is required. We have investigated the AODV and GPSR in this study.
I. INTRODUCTION
[4] Although the Vehicular Ad-hoc Network (VANET) is not a new topic, it continues to present new challenges and research problems. The main objective of VANET is to help a group of vehicles create and maintain a communication network between them without using a central base station or controller. One of the main applications of VANET is in critical medical emergencies where there is no infrastructure while transmitting information is essential.to save lives. However, with these useful applications of VANET, new challenges and problems emerge. The lack of infrastructure in VANET places additional responsibilities on vehicles. Each vehicle is part of the network and also manages and controls the communication on that network as well as your communication needs. VANET is a variant of MANET (Mobile Ad-hoc NETwork). MANET consists of nodes that communicate without a core network and in which the nodes are equipped with network capabilities. VANET, on the other hand, has proven to be a challenging and more responsible class or variant of MANET. to enter or exit the network in VANET calls for routing protocols other than MANET.
A. VANET Architecture
The VANET architecture is a communication architecture in which the types of communication are characterized in 4 sections, which are summarized as:
B. Characteristics of VANET
The following characteristics define VANET:
C. Components in VANET
[3]The following components used in VANETs are:
D. VANET Domains
The goal of the VANET is to allow vehicles in close proximity to communicate with one another. The entities in a VANET can be separated into three domains according to IEEE 1471-2000 and ISO/IEC 42010 rules.
The mobile domain communicates and exchanges data with the infrastructure domain, which analyses data and performs its own modulation. The infrastructure domain then talks with the generic domain and shares information with it in the second stage. This data flow between stationary and mobile resources allows users to make more efficient and productive use of the route.
E. Routing Protocols
2. Greedy Perimeter Stateless Routing (GPSR): The routing problem of finding paths from a traffic source to a traffic destination through a series of intermediate forwarding nodes is especially difficult in wireless networks with many mobile stations. When nodes move, the network's topology can change quickly. Such networks necessitate a responsive routing algorithm that quickly finds valid routes as the topology changes and old routes fail. However, due to the limited capacity of the network channel, efficient routing algorithms and protocols that do not cause the network to become congested as they learn new routes are required. The mobile routing problem is defined by the conflict between these two goals, responsiveness and bandwidth efficiency. GPSR, or Greedy Perimeter Stateless Routing, is a fast and efficient routing protocol for mobile and wireless networks. Unlike previous routing algorithms, which used graph-theoretic notions of shortest paths and transitive reachability to find routes, GPSR takes advantage of the correspondence between geographic position and connectivity in a wireless network by using node positions to make packet forwarding decisions. GPSR employs greedy forwarding to route packets to nodes that are progressively closer to the destination. In network regions where such a greedy path does not exist (i.e., the only path requires moving temporarily farther away from the destination), GPSR recovers by forwarding in perimeter mode, in which a packet traverses successively closer faces of a planar subgraph of the full radio network connectivity graph until reaching a node closer to the destination, where greedy forwarding resumes.
GPSR beacons are sent out by the nodes (and learning about the positions of their neighbors). After then, the source sends a ping request packet. It is transmitted through the chain to node 9, which transmits it to node5 since it is the closest neighbor to the target among node 9's neighbors. However, because node5 has no neighbors closer to the destination (and is out of range of the destination), the packet is switched to perimeter mode. The ping packet is sent in accordance with the right-hand rule. The packet reaches node 1 and then loops back up the chain through node 9. Then node10 returns it to greedy routing mode since it is closer to the target than node 5, which was converted to perimeter mode. The package then arrives at its destination. Because the destination is closer to the source than the destination's lone neighbor, node 4, the reply packet begins in perimeter mode. Because it is closer to the source than the destination, the packet is switched back to greedy mode at node 10. It then makes its way to the source through nodes 9 and nodes 11.
II. SYSTEM DESIGN & IMPLEMENTATION
In order to simulate between GPSR and AODV, simulation programs are written and available.
A. Functional Requirements
The requirements to run the simulation are as follows:
B. Non-Functional requirements
C. Scenarios
Evaluation of different scenarios are based on: -
The metrics collected in the simulation are Packet Loss Rate which is shown in (1)
Packet Loss Rate = 100 - (a / b * 100)
(1)
Where ‘a’ is the Received Packets and ‘b’ is the Total Packet Sent.
And the round-trip time is calculated as shown in (2)
Round Trip Time = a + b.
(2)
Where ‘a’ is Time taken from source to destination and ‘b’ is Time taken from destination to source. These metrics will help to identify and compare between the AODV and GPSR routing protocols.
III. SIMULATION RESULTS
A. Packet Loss rate
Figure 1 and Figure 2 shows the packet loss rate for city and highway scenario in which AODV performs well in both the scenarios. In city scenario, in AODV as the vehicle count increases so does the packet loss rate increases whereas in GPSR the packet loss rate is the same throughout all the vehicle densities.
However, in Highway scenario AODV and GPSR packet loss ratio decreases as the number of vehicles increases.
B. Round Trip Time
Figure 3 and Figure 4 shows the round-trip time for city and highway scenario in which GPSR performs way better than AODV in both the scenarios. In city scenario AODV round trip time keeps on rising as the number of vehicles increase but the round-trip time of GPSR stays the same as the number of vehicles increase. In highway scenario the round-trip time for AODV decreases as the number of vehicles increases. But GPSR round trip time stays the same with different number of vehicles in highway scenario.
IV. FUTURE ENHANCEMENTS
Aside from the benefits of VANET adoption, there are a number of hurdles that VANET must overcome. These difficulties might be seen as a future study path or as open research concerns that still require improvement and answers. Some of the challenges that users can take on are as follows:
V. ACKNOWLEDGEMENT
First and foremost, I thank God for granting me the patience, letting me live to see this project through and availing positive people who support me in my entire journey. With profound sense of gratitude and regards, I acknowledge with great pleasure the guidance and support extended by, I thank Dr. Eshwaran Iyer, Dean, Jain Knowledge Campus, Bangalore, Dr. Dinesh Nilkant, Director & Center Head, Jain Knowledge Campus, Bangalore, Dr. M. N. Nachappa, Head, School of CS & IT, Jain (Deemed-to-Be University), Bangalore, Dr. Suchithra R., HoD – M.Sc. I.T., School of CS & IT, Jain (Deem-To-Be University), Bangalore for their interest & encouragement throughout the project. I am very fortunate and grateful to my advisor Dr. M. N. Nachappa, for his valuable comments, continuous support, commitment, encouragement, and suggestions which enabled me pass difficulties with courage and finalize the project work. I don’t know where I would be now without huge help in editing my many mistakes. You are truly an outstanding person and an able educator and, I thank you from the bottom of my heart. I am forever thankful to my parents. All your support, encouragements and treatment through helped me a lot.
In terms of packet loss rate, AODV outperforms GPSR. However, the GPSR round trip time is substantially faster than the AODV. When it comes to applications that do not require a quick response time, such as transmitting telemetry data such as speed, acceleration, weather, infotainment services, and so on, AODV is superior. When it comes to applications that demand a faster response time, such as sending out an alarm after an accident, nearby collision warning systems, etc., GPSR is superior. Hence both of the routing protocols can be used alternatively in different scenarios which requires a node and the RSU units running on 2 wireless interfaces, one running on AODV and the other on GPSR.
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Copyright © 2022 Pascoal Daniel Fernandes, Dr. M. N. Nachappa. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Paper Id : IJRASET41559
Publish Date : 2022-04-18
ISSN : 2321-9653
Publisher Name : IJRASET
DOI Link : Click Here