Ijraset Journal For Research in Applied Science and Engineering Technology
Authors: Ritvik Gupta
DOI Link: https://doi.org/10.22214/ijraset.2024.61081
Certificate: View Certificate
Augmented Reality (AR) technology has emerged as a transformative tool with the potential to revolutionize the retail industry. This paper delves into the role of AR in enhancing the retail shopping experience by examining its impact on traditional retail environments, customer engagement, and purchasing behavior. Through a comprehensive analysis of current applications and case studies, this paper highlights the ways in which AR is reshaping the retail landscape. Moreover, it discusses the challenges facing widespread adoption of AR in retail and explores future prospects for this technology.
I. INTRODUCTION
Augmented reality (AR) integrates digital elements into the real world, enhancing user experiences through visuals, audio, and text. In retail, AR is revolutionizing customer interactions by merging virtual and physical environments. Users access AR through smartphones, engaging with virtual objects and information overlaid on their surroundings.
AR in retail offers diverse applications, from virtual product trials to interactive marketing campaigns. It provides real-time product information, allowing customers to scan items for specs, reviews, and deals. Retail brands use AR for captivating promotions, transforming advertisements into engaging experiences. Virtual shopping assistants powered by AR guide customers through their purchasing journey, offering personalized recommendations and advice.
Overall, AR in retail has evolved into a valuable tool for enhancing the shopping experience, influencing customer behavior, and providing added value through immersive interactions and personalized services.
A. Benefits
Augmented reality (AR) offers numerous benefits in retail, including providing precise product information, reducing decision-making time, and lowering customer returns by enabling virtual product trials. It enhances consumer satisfaction, increases sales, and improves product visualization by allowing customers to see how items fit or appear in their environment. AR also enhances product information presentation, facilitates real-time price comparison, and promotes more interactions during purchasing by offering immersive experiences and interactivity. Furthermore, AR can enhance after-sales support by improving training effectiveness and enabling virtual product demonstrations for customer service representatives, ultimately leading to a more informed and efficient customer service experience.
B. Augmented Reality Applications
C. Challenges
D. Future
II. LITERATURE REVIEW
"Pusuluru Sai's (2023) 'Interactive Shopping Using Augmented Reality' explored AR's transformative potential in retail, highlighting its immersive elements for enhancing the shopping experience. The study discussed AR's ability to revolutionize retail by enabling customers to view products in real settings, emphasizing benefits like try-on features and product visualization. It outlined the current state of AR in retail while acknowledging associated challenges."
"In 'The Impact of AR Technology on Consumers' Purchasing Decisions,' authored by Ran Liu (2024), AR's potential in improving communication between customers and merchants was explored, discussing features like virtual changing rooms. It addressed challenges like cost and privacy concerns and reviewed literature on AR's impact on customer experience and purchase intent, stressing the need to overcome market acceptance and technological limitations."
"Tingting Zhang (2019) investigated VTO technology's impact on online consumers' decision-making, integrating risk, hedonic, and utilitarian viewpoints through a web-based survey. Findings highlighted its significant influence on purchase propensity, analyzed using advanced PLS techniques."
"Trivedi (2023) explored Gen Z's adoption of AR in online shopping, revealing significant impacts on attitudes toward VTOs and purchase intentions. Insights from a web-based survey in India underscored the importance of PLS techniques for understanding complex consumer behavior."
"Andrey A. Dashkov (2022) discussed AR systems' potential in retail automation, addressing current issues and improving work performance. Comparison studies provided insights into optimizing retail processes and interactions with salesroom staff."
"Edmanuel Cruz (2019) introduced an AR and deep learning system to enhance navigation in large retail outlets, providing precise area identification and useful information for users. He highlighted the potential of deep learning and AR to improve user experience in retail applications."
"Shuo-Yun (2022) evaluated the impact of AR applications on consumer decision-making and purchase intention, addressing flow state hindrances and recommending improvements for AR try-on services. He offered insights for enhancing customer experience in retail outlets."
"Samir A. El-Seoud Islam (2019) analyzed the implementation of AR in fashion retail stores, examining consumer behavior regarding the acceptance of AR applications. He emphasized the need for further research on challenges and disadvantages in fashion retail."
"Ika Asti Astuti (2023) introduced an AR face-tracking tool for online eyewear shopping, enhancing the interactive purchase experience and compatibility across various platforms. She discussed the integration of AR into e-commerce to improve customer interaction and decision-making."
"Hammami (2023) explored how AR can enhance the online buying experience for apparel brands, emphasizing its role in creating energetic and interactive purchasing experiences."
III. RESEARCH METHODOLOGY
A. Research Objectives
B. Research Design
The research design included a cross-sectional survey method, grouping data at a particular juncture to assess the current results on the role of augmented reality in enhancing the retail shopping experience impacting consumer attitude and perception.
C. Sample Size
The sample size was around 60 consumers. The perfect sample population had the following characteristics. It involved those individuals who frequently used augmented reality applications such as virtual try-ons and product visualization to strengthen their overall retail shopping experience.
D. Sample Technique
Both convenience and stratified sampling techniques were employed in the research, offering unique advantages. Convenience sampling facilitated easy participant connection, while stratified sampling enhanced representation of diverse groups within the population. This dual approach helped navigate practical challenges while ensuring inclusivity, increasing the likelihood of broad perspectives in research findings.
E. Type of Questionnaire
The research paper utilized a structured questionnaire comprising multiple-choice and Likert scale questions. Multiple-choice questions offered a structured understanding of experiences and preferences, while Likert scale questions measured opinions quantitatively. This combination allowed for a comprehensive exploration of both qualitative insights and quantitative trends.
Data Collection Technique In this research, a unified survey approach was used, employing multiple-choice and Likert scale questions to explore how augmented reality impacted the retail experience for Gen Z and Millennials. The survey was distributed via WhatsApp, Instagram, and email to efficiently reach the target group, providing both qualitative and quantitative data. A combination of stratified and convenience sampling techniques ensured a diverse and representative sample, addressing practical challenges while ensuring inclusivity.
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Copyright © 2024 Ritvik Gupta. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Paper Id : IJRASET61081
Publish Date : 2024-04-26
ISSN : 2321-9653
Publisher Name : IJRASET
DOI Link : Click Here