Ijraset Journal For Research in Applied Science and Engineering Technology
Authors: Mr. Ajay Dhokale, Mr. Kirtikumar Birnale, Ms. Anuradha Lohar, Ms. Sakshi Kore, Prof. P. A Tamgave
DOI Link: https://doi.org/10.22214/ijraset.2023.56497
Certificate: View Certificate
This study aims to examine the use of the application in tourism field on the question of what augmented reality applications mean, which is one of the endpoints of technology for tourism. With the study of in-depth literature, firstly augmented reality has been determined, and the changes and developments it has undergone throughout the history have been examined. Then, its areas of use and the types have been examined. Today, it is thought that the augmented reality, being the newest dimension of technology and seems it is almost impossible not to use in the area of tourism will provide a huge amount of marketing convenience and competitive advantages. In this article, twelve case studies on the application used in many fields of tourism such as transportation, accommodation, food & beverage and museums, have been analysed.
I. INTRODUCTION
Augmented Reality is a complex field utilizing information technologies in diverse areas such as medicine, education, architecture, industry, tourism and others by augmenting the real-time real-world view with additional superimposed information in chosen formats. The aim of this paper is to present an overview of application aspects of using augmented reality technologies in tourism domain technology. This technology is revolutionizing the traveler’s experience by making the journey more seamless, interactive, and simple. Thus, enhancing the tourist experience throughout the process. Augmented reality is an interactive experience of a real- world environment where the objects that reside in the real world are enhanced. The use of augmented reality technology within the travel industry is still a relatively recent development and, as a result, new uses are emerging all the time.
Augmented Reality focuses in enhancing physically-based reality perception through computer-generated sensory output. Augmented Realty: Is a visualization technique that superimposes computer generated data, such as text, video, graphics, GPS data and other multimedia formats, on top of the real- world view, as captured from the camera of a computer, a mobile phone or other devices. In an age where technology continues to reshape our world, augmented reality (AR) has emerged as a game-changer in the tourism industry. Augmented reality, a blend of digital information and the real world, is transforming the way we explore and experience new destinations. This innovative technology has opened up a realm of possibilities for tourists, enhancing their interactions with the places they visit. In this 21st-century tourist guide, we will delve into the fascinating world of augmented reality, exploring how it is revolutionizing the way we travel, discover, and immerse ourselves in diverse cultures and landscapes.
Augmented reality enriches the traditional travel experience by overlaying digital content onto the physical environment. It empowers tourists with information, context, and interactivity, thus bridging the gap between the unfamiliar and the known. Imagine strolling through a historic city, and through your AR-equipped smartphone or smart glasses, you instantly receive historical facts, restaurant recommendations, and even translations for local signs and menus. Augmented reality empowers tourists to be more informed and connected to their surroundings, creating a deeper and more meaningful travel experience.
II. RELEVANCE OF WORK
Augmented Reality (AR) tourist guides have gained significant relevance in the tourism industry due to their ability to enhance the overall travel experience for tourists. Here are some key points highlighting the relevance of AR tourist guides:
III. LITERATURE REVIEW
Tay C, Dominic B, Ho H, Annuar N and Saferinor N. (2023). Gamified Augmented Reality Mobile Application for Tourism in Kuching. It is defined as an application that “supplements the real world with computer generated virtual objects that appear to coexist in the same space as the real world. Proceedings of the 9th International Conference on Computational Science and Technology. 10.1007/978-981-19-8406-8_27. (355-366).
Agudo D, Paredes C, Parra O and Granda M. (2022). A Methodology to Develop Extended Reality Applications for Exhibition Spaces in Museums 2022 XXVIII International Conference on Information, Communication and Automation Technologies (ICAT). The augmentation part is divided into a tracking module and a rendering module. As a principal one, the tracking module localizes the camera relative to target scenes using the planar-based visual tracking method that is simple and robust. In this subsection, we explain how the tracking works in detail. 10.1109/ICAT54566.2022.9811205. 978-1-6654-6692-9.
Barreto-Paredes C, Agudo D, Granda M and Parra O. (2022). Evaluating Extended Reality Application for a Virtual Museum. Case Study: Remigio Crespo Museum 2022 Third International Conference on Information Systems and Software Technologies (ICI2ST). AR applications were still not well known nor used by the general public. Thanks to the flash heat of ‘Pokémon Go’ AR game in 2016, awareness spread and the public was suddenly keen to use AR applications, triggering researchers to explore this unique and innovative technique 10.1109/ICI2ST57350.2022.00015.
IV. PROPOSE SYSTEM
Designing a proposed system for an Augmented Reality (AR) tourist guide involves several components and considerations. Below is an outline of a potential system:
A. Mobile Application
B. GPS and Location Services
C. Content Management System (CMS)
D. Augmented Reality Technology
E. User Profile and Preferences
F. Historical and Cultural Context
G. Accessibility Features
H. Marketing and Promotion
I. Scalability
J. User Training and Support
K. Sustainability Considerations
V. OBJECTIVE
VI. PROPOSED METHODOLOGY
Developing an Augmented Reality (AR) tourist guide involves a structured methodology to ensure the successful creation and deployment of the system. Here is a typical methodology for creating an AR tourist guide:
2. Market Research and Feasibility Study
3. Stakeholder Engagement
4. Concept Development
5. Content Creation
6. Technology Selection
7. Prototype Development
8. User Experience (UX) Design
9. Development and Integration
In conclusion, the Tourist Guide Application with Augmented Reality represents a significant advancement in the tourism sector, offering tourists an immersive, informative, and interactive experience. Augmented Reality seamlessly integrates real-time information, precise navigation, language support, and gamified elements, enriching the traveler\'s journey. The application bridges language gaps, providing users with personalized explorations and enabling them to gain a deeper cultural understanding of their destinations. Continuous feedback and data analysis ensure ongoing improvement. Augmented Reality is poised to redefine how we experience and engage with the world, making this application a transformative tool for modern-day travelers.
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Copyright © 2023 Ajay Dhokale, Kirtikumar Birnale, Anuradha Lohar, Sakshi Kore. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Paper Id : IJRASET56497
Publish Date : 2023-11-03
ISSN : 2321-9653
Publisher Name : IJRASET
DOI Link : Click Here